
Soul-Singer of Tyrnos
A young Singer follows the gods' guidance across Tyrnos, using the magic of song to heal suffering and expose corruption. A compact, traditional fantasy quest with likable characters, unusual magic, and just enough adventure to scratch that fantasy itch.

Silk Roads and Shadows
A Byzantine princess sets out on a perilous journey to China to steal silkworms and save her empire. A promising historical fantasy adventure, but frantic pacing, disorienting transitions, and careless prose made me abandon it after fifty pages.

The Witchstone
Three villains pursue a magical stone, and an intriguing exploration of damaged people gives way to a disappointing quest and an unconvincing redemption. Wonderful beginnings, frustrating execution, and yet another case of Bad Back Copy.

Eldrie the Healer
A bastard princess who mistakes being perpetually furious for being strong, a companion whose personality changes by the page, and fifty pages of characterization so frustrating I gave up.

Madbond
An amnesiac hunter, a carnivorous horse, six intertwined tribes, and a bromance that goes from zero to eternal devotion. A slow start gives way to fascinating mythology and excellent storytelling.

Dragon's Pawn
A computer programmer named Noble King gets whisked into a fantasy quest. Clumsy prose, casual sexism, an abandoned cat, and an unfortunately attractive fennec fox put an end to my reading.

The Seventh Gate
The breathtaking conclusion to Seven Citadels left me sobbing at one in the morning. A remarkable story of complicated friendships, physical beauty, and the painful, wonderful realities of being human.

Children of the Wind
The second Seven Citadels adventure deepens its wonderfully human characters, explores faith and philosophy without preaching, and introduces an argumentative companion and a delightful cat.